Dec 06, 2006, 03:24 AM // 03:24
|
#1
|
Wilds Pathfinder
Join Date: Jan 2006
Location: south mississippi
Guild: Warriors Of Melos WOM
Profession: E/N
|
Kouramon Spotters unfair aggro
I have recently noticed that these Kouramon Spotters seem to have an unuasly large aggro circle around them. Mainly as soon as you get them into the radar they start running you down. This is a problem that I believe needs to be fixed. I could understand them spotting you when you are almost to your own aggro circle but not the radar range limit, whats with them do they have permanent binocoulars attached to their faces or what. ANd when they see you they drag their whole company with them. This is not how the new AI is supposed to work. Oh and try to shake that stupidf spotter, it's near immpossible to do unless you warp out of the area.
Mega Mouse
|
|
|
Dec 06, 2006, 03:27 AM // 03:27
|
#2
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
Thats why there called Kournan Spotters. And stop whining about shaking them off, kill the group of the easy kournans, it won't kill you.
|
|
|
Dec 06, 2006, 03:27 AM // 03:27
|
#3
|
Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
|
It's not an issue what-so-ever. I've gotten at LEAST up to Venta Cemetery with all 10 of my PvE characters, most of which are past that point, and a few have completed the campaign. I've never had a problem with their groups adding on.
Kournans are so weak, it's almost unfair.
|
|
|
Dec 06, 2006, 03:28 AM // 03:28
|
#4
|
Wilds Pathfinder
Join Date: Sep 2005
Location: Indiana
Guild: Gui1d War스 P01ic트 [Pr으]
Profession: Mo/
|
They're called spotters for a reason.
It is not a problem, it is intended.
|
|
|
Dec 06, 2006, 03:54 AM // 03:54
|
#5
|
Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
|
In fact, in one of the quests you got told about exactly this behaviour. Not in such a straight fashion as 'Kournan Spotters have a larger than normal aggro radius' but there is dialogue in one of the quests letting you know that you need to keep an eye out for them.
As has been stated, it's not too difficult to deal with, especially when you know what's going on. It's probably more important to know what the Kournan Field Commanders are doing...
|
|
|
Dec 06, 2006, 03:59 AM // 03:59
|
#6
|
Jungle Guide
Join Date: Mar 2006
Location: CT
Guild: NITE
Profession: R/
|
They aggro at 2-2.5 aggro bubbles, I think. No problems dealing with overblown kournans here.
|
|
|
Dec 06, 2006, 04:10 AM // 04:10
|
#7
|
Krytan Explorer
Join Date: Jul 2005
Location: Courtney PantsuLand
Guild: Death By Teazu [TEA]
Profession: W/Mo
|
Quote:
Originally Posted by MegaMouse
I have recently noticed that these Kouramon Spotters seem to have an unuasly large aggro circle around them. Mainly as soon as you get them into the radar they start running you down. This is a problem that I believe needs to be fixed. I could understand them spotting you when you are almost to your own aggro circle but not the radar range limit, whats with them do they have permanent binocoulars attached to their faces or what. ANd when they see you they drag their whole company with them. This is not how the new AI is supposed to work. Oh and try to shake that stupidf spotter, it's near immpossible to do unless you warp out of the area.
Mega Mouse
|
This is like "OMG the shiroken are aggroing on me from a radar away!" Its not a problem it was intended. They aren't the only mobs to act this way. And they are called kournan spotters because well they spot you and tell get their group on you.
|
|
|
Dec 06, 2006, 04:26 AM // 04:26
|
#8
|
Academy Page
|
The huge aggro range of Kournan Spotters is intentional. You're even warned about it when you pick one of the quests that involve killing them (I think it might be The Great Escape).
Quote:
It's probably more important to know what the Kournan Field Commanders are doing...
|
What's that?
|
|
|
Dec 06, 2006, 04:32 AM // 04:32
|
#9
|
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
|
It's perfectly normal for the Spotters to have a large aggro circle. They spot you from a distance and then call in the Siege attack artillery. Kill the Spotters first and you won't get blasted while you polish of their buddy's.
|
|
|
Dec 06, 2006, 04:35 AM // 04:35
|
#10
|
Debbie Downer
Join Date: May 2006
Profession: N/Me
|
I think we're running out of things to complain about...
Well, those freaking Kournan Bowmen abuse Whirling Defense...
|
|
|
Dec 06, 2006, 04:38 AM // 04:38
|
#11
|
Academy Page
|
Quote:
Well, those freaking Kournan Bowmen abuse Whirling Defense...
|
So annoying!
|
|
|
Dec 06, 2006, 04:41 AM // 04:41
|
#12
|
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
|
Yeah, not to mention those damn Kournan Priests healing the damage I've done.
|
|
|
Dec 06, 2006, 04:50 AM // 04:50
|
#13
|
Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
|
yea wtf dude, my wammo cant kill thoseee kournazros BOWMANS!!!! WHILETRING DEFENDS SUCKS BIG ONE!
yeah the forums turn back into random whining other than constructive discussions..... great for flaming, bad for me.
i like reading the good discussions
|
|
|
Dec 06, 2006, 04:50 AM // 04:50
|
#14
|
Desert Nomad
Join Date: Sep 2005
Guild: Lack of Talent [Luck]
|
Quote:
Originally Posted by Azagoth
Yeah, not to mention those damn Kournan Priests healing the damage I've done.
|
how dare they
|
|
|
Dec 06, 2006, 05:00 AM // 05:00
|
#15
|
Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
|
I love the spotters! I swear, earlier today, I saw a spotter (who always tend to have the Priests trail with them) notice us, run toward us a few feet, then turn around and go back to his group, as if to tell them what he saw! After that, the group as a whole started running toward us! I thought it was hilarious.
Honestly, they're insanely easy groups to dispatch. As long as you're aware they do that, just be sure to not get too close if you're already working on another group - ya know, so you don't get ganged. Just kill the priests, Wild Blow the Bowman, the rest is cake.
|
|
|
Dec 06, 2006, 05:00 AM // 05:00
|
#16
|
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
|
Yeah, they soon learn their lesson though, a Fellblade to the skull works a charm.
|
|
|
Dec 06, 2006, 05:01 AM // 05:01
|
#17
|
Krytan Explorer
Join Date: May 2005
Location: Cali
Guild: Mending For The [win]
Profession: W/A
|
I Summon You, Kouramon!!!
|
|
|
Dec 06, 2006, 05:05 AM // 05:05
|
#18
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
zomg those damned zealots and the dmg reduction! nerf plx.
|
|
|
Dec 06, 2006, 05:07 AM // 05:07
|
#19
|
Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
|
^LOL
omg guild wars meets pokemon!
|
|
|
Dec 06, 2006, 05:30 AM // 05:30
|
#20
|
Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
|
Sooo yeah. I think this has gone off the rails of ontopicness.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:42 AM // 07:42.
|